A companion platform for Call of Duty Mobile players to find teammates, manage teams and take part in tournaments.
A second public product built and owned by founder Justin Wessels, published by Fluid Investment Group LLC.
CODM SquadUp · Published Google Play imagery
03 / Working together
Clear decisions. Working software.
Start with the problem and the people using the product. Agree the scope, build in reviewable increments, then prepare for release and ongoing ownership.
You may have a new idea, an existing product or a workflow held together by manual effort. The starting point changes, but the first task stays the same: understand what needs to work and what is getting in the way.
New product
Define a useful first release
Identify the essential user journey, the assumptions to test and the systems the product depends on. Use that to make scope decisions before expanding the feature list.
Existing software
Understand before extending
Begin with the current experience, codebase and operational constraints. Agree what should be retained, what needs attention and how a change can be delivered in reviewable steps.
Business workflow
Connect the work end to end
Map the people, information and decisions involved. Then identify where a web application or integration can remove repeated effort and give the process a clearer home.
Your next product
What needs building?
Tell us what it should do, who it is for and where you are starting.